"So, a few years ago we started to work on our own game. To be honest, this started off as a bit of a hobby, but just like Dota 2 MMR we got a bit obsessed. Since then, we’ve been pushing the game within the company with everything we had. This time last year we were three working on the game, today we are twelve, ranging from fresh-faced interns to industry veterans, and with additional help from Swedish based studios Talawa Games and Stunlock Studios. We should also mention we’ve also had a lot of community contributors offering their time to push the project. We're very grateful to everyone who has helped us get this far."